Manifest reference
Characters and mirrors
A character style holds a base drawn facing 4 or 8 directions, states, and
loops, with a mirror asset for the direction that faces the other way,
made locally at no cost. The shapes, engines, references, and costs have
their own page: Characters and
Mirrors.
{
"styles": {
"cast": {
"generator": "character",
"outDir": "art/characters",
"mode": "pro-flash", // standard, v3, pro, or pro-flash
"template": "custom", // mannequin, a quadruped, or custom (pro-flash)
"size": 96
}
},
"assets": {
"bot": {
"prompt": "small round orange robot with one blue eye",
"reference": "refs/bot-south.png" // rotate this sprite instead of drawing from text
},
"bot.dented": {
"prompt": "shell dented, one arm hanging loose",
"state": { "of": "bot", "paletteFromReference": true }
},
"bot.walk.west": {
"prompt": "walking in place, short legs stepping",
"animation": { "of": "bot", "direction": "west", "frames": 12, "fps": 12 }
},
"bot.walk.east": { "mirror": "bot.walk.west" }, // flipped locally, 0 generations
"bot.bust": { "portrait": { "of": "bot", "size": 64 } }, // no prompt; drawn from bot's pixels
"bot.walk.west.armored": { "outfit": { "of": "bot.walk.west", "reference": "refs/armor.png" } }
}
}
