Measured endpoints
Not yet explored
Listed so the gaps are known rather than assumed away:
edit-images-v2andinpaint-v3(therevisionasset shape'simage-to-imageandinpaintmodes; see Controlled asset revisions) are confirmed at their floor and ceiling sizes;inpaint-v3is further confirmed to have a real middle (25-generation) tier, just far above where the borrowed tiering places it, and bisection has tightly bracketed both real breakpoints (see above): 20→25 in (65536px², 82944px²] and 25→40 in (102400px², 123904px²]. Exactly where in either range is still unconfirmed, andedit-images-v2beyond its own floor is unmeasured entirely. The olderinpaintandedit-image(non-v2/v3) endpoints are untouched by any of this. All four acceptcolor_image, but given thatresizeaccepts and ignores it, assume nothing until measured./animate-with-text-v3and/animate-pixminimax— animating any loose image from a text description, nocharacter/objectProresource required — are now wired up as therevisionasset shape'sanimateandanimate-pixminimaxmodes; see Animation and interpolation./interpolation-v2("Interpolate (Pro)", in-betweens from one keyframe to another) and/edit-animation-v2("Edit animation (Pro)", one text edit across every frame of a set) are wired the same way, as theinterpolateandedit-animationmodes; see Interpolate between two keyframes. All four are schema-only for the request (live OpenAPI document, not an observed call); the completed job response shape is a genuine unknown — no usage example exists for either endpoint at all, only the generic background-job one — sopollAnimateRevisionchecks several plausible field names defensively rather than assume one. Cost borrowscharacter's own measured v3-loop formula as a placeholder, for the same reasonobjectProborrowedcharacterpro-flash's;interpolateandedit-animationborrow the 20/25/40 Pro canvas tiers instead, since neither schema carries a usage example./generate-font-pro(+GET /generate-font-pro/{job_id}) — an 80-glyph atlas PNG plus a.ttffrom a style description,weight(Bold/Regular), andglyph_px(8/16/32/64). Documented at 15 generations since the October 2026 cut (25 before), unmeasured. Wired up aspixelkiln font, outside the manifest; see the CLI reference.- Everything else PixelLab's own tutorials demonstrate that this file has no
entry for at all — "animation to animation" motion transfer,
skeleton-animation's rig/template-style controls, Object Creator, and Map
Workshop scene composition — is cataloged with tutorial citations in
references/pixellab-roadmap.md
rather than duplicated here, since none of it has been measured either.
UI-kit generation is covered above (
create-ui-assetis now wrapped as theuiAssetgenerator; cost confirmed live at one data point, 20 generations for a 256x192 canvas). image-to-pixelart-protakes onlyimage+description, no size fields. The non-Pro version is characterised above, and the Pro Flash version, which pixelkiln wraps, below.- the tileset family, with schema documented above and costs unmeasured (the standalone isometric tile endpoint alongside it now has one real measured data point — see above)
generate-font-pro, job-based, with a response shape not in the simple{usage, image}form (wrapped bypixelkiln font, but its cost is not yet measured)- the character family beyond what the
charactergenerator uses: lip-sync, skeleton animation,portrait_to_character(a full character from a bust), andsource_image_idon Pro Flash. The four creation engines, states,animate-character, portraits, and outfit transfer are covered in full; see the September 2026 measurements below.
